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I went to a fantastic session at the Texas Library Association Conference in 2024 about passive programming, led by Elizabeth Herndon, Rebecca Gruen, and Nancy Limmer, and I put a ton of their ideas into practice the following school year. Passive programming is essentially what you put out for people to engage with - but you don't have to be standing there or directing anything about it while it's happening. It's an invitation to come in and create, which is my favorite thing ever. Mini ContestsI started out with Mini Contests in the library. Full of success with my new 3D printing skills the past spring, I decided to 3D print prizes for various contests we would run in the library - and we would rotate the types of contests, so it could speak to artists or word-o-philes or photographers and builders. When the 3D printer developed a crisis of self in late October, that threw a wrench in our prize plans, but we did have some fun contests worth repeating. In fact, I'd argue that you get more participation when students and staff know what to expect because they've seen examples before. In my previous school district, we had Special Spot Photo Contests each year, where families took photos of students reading books related to their environment. For example, a family on vacation to the Grand Canyon might submit a photo of a student reading a book about the Grand Canyon, or a student reading a book about butterflies might be photographed in her back yard. I shifted that to a Literary Pets Photo Contest in the fall, where students submitted pictures of their pets "reading" books. I added all the pictures to a Google Form and invited staff members to vote for their favorites, and then I 3D-printed an articulated octopus and some stackable cats and a flexi dog for our top three prize winners. We ran a book-themed tissue box contest, but we didn't get a lot of entries. This might have been better suited for elementary students, or more successful if I already had the tissue boxes available to decorate at a station. We also had a sticky-note waffle drawing contest - an idea I got from the TLA presenters (above). I added each new entry to the display as they came in, which encouraged more students and staff members to create their own. I had my student Library Aides vote for their favorites, and then (since we had a tie), I asked a few regular student library visitors to add their votes to the mix. We 3D printed some waffle prizes for those winners, too. We were going to have a Word Invention Contest and a Spooky Story Contest and more, but we had a giant jam in the 3D printer that paused our prize-making for a while, and then November through May was pretty much a blur, so we never got back to the contest thing. Lots of goals for next year, though! Activity StationsI love STEAM and maker mindsets and having lots of options for creating in the library. However, some materials are really messy and need some supervision, so I can't have them out all the time unless I want to spend most of my time cleaning them up afterward (which I do not). Still, there are lots of activities we can have out in the library to engage students that don't require direct supervision or assistance. I found that when I vary what I have out, it keeps it fresh and interesting for students and it doesn't clutter the space so we continue to have lots of room for library lessons and visits. Some of the passive programming stations I've had out this year include:
I save some of the more complicated materials, like jewelry making, crochet, washi tape, calligraphy, button making, Shrinky Dinks, and Perler beads for designated Maker Days, when I have time to pull all the materials out and supervise them for the day. Resources: Maker Mindsets - a Rationale for Reluctant Teachers Introducing a Maker Mindset to Students - Beginning of the Year Activity Hosting a Schoolwide Maker Day - Elementary Picture Books with Maker Mindsets
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Scheduling Clubs Since I've spent more time as an elementary librarian than a middle school librarian, my inclination is often to get really involved in instruction and activity planning. What I discovered at the middle school level, though, was that students and families are so busy that it's hard to do much outside of school in addition to what is already happening. They often don't have time to meet before or after school on a weekly basis, much less follow up with activities between club meetings. I've found more success trying to schedule short-term clubs, clubs that don't meet every week, or clubs that meet during the school day if at all possible. For example, I did a Lego club that met for 30 minutes after school three Tuesdays in a row, My middle school students are in the habit of coming to the library before and after school from the time that the building opens until the time designated for staff to leave, so since I'm already open to students for check out and study time, it's easy to host student-led clubs during those time periods. We have a 30 minute advisory time three times a week, and one day that's for tutorials can be open to clubs if students don't need to attend tutorials. A once-monthly before school club is easier for some students to attend than one that meets every week. Meeting infrequently or for a short number of sessions does limit what you can accomplish, and being open to any participants (as opposed to having a sign-up or pre-registration) can make it tricky to plan in terms of materials and space. However, a parent once observed that it was nice to have some low-commitment clubs - experiences where you can show up, participate, and not need a costume or practice or prep work. Many of my students are so over-scheduled that I found it was easier to plan one-shot experiences for each club session, so I didn't have to build on prior experiences and assume the same students would be attending each time. Types of Clubs in the LibraryI've run so many clubs as a librarian - I'm always interested in exploring new things myself, and clubs are a great excuse to get immersed in a new interest and share that with students. I studied with Joseph Renzulli, who developed Enrichment Clusters as part of the Schoolwide Enrichment Model, so I've done lots of different types of enrichment cluster "clubs" over the years, too. Here are several different club ideas:
Student-Led Clubs in the LibraryI would love to give my all to every single experience, and collaborate with even more colleagues (especially the musical theatre directors and the D&D club), but there aren't enough hours in the day. Still, I have students asking about opportunities, and if I can make it happen, I'm happy to, so student-led clubs are one option. Student-Led Book Clubs The age-old struggle with a school-based book club: some students read "ahead" and spoil things in discussion for others, while some are reading "behind" schedule or don't finish the book at all. As a classroom teacher, my solution was to give students reading time the first week (and two weekends) to finish reading the whole book, and then to schedule 3-4 small group discussion sessions with established types of questions. In my middle school, I didn't have enough free dates available to schedule multiple book clubs, but I have some student leaders who were willing to lead discussions. We kept the same expectation that everyone read the book before the the club meeting, and we were able to offer multiple different books and genres with different student leaders. "Book Club" actually meant four or five small groups spread out around the library at the same time, with one student leader talking about The Inheritance Games with her group, and another discussing Artemis Fowl with his. I provided some simple snacks, and the one-time discussion lasted for the 20 minutes after school dismissal until the official end-of-day time for teachers. We ran a second session with different books (but mostly the same student leaders) two weeks later, and a third two weeks after that. This was a great way to develop student leadership skills and friendships - although the book club leaders generally invited their existing friends to participate in their clubs, we also promoted it at Library Club meetings and on library signage, so any additional interested students were welcome to join and participate. I didn't do a lot of in-depth training with club leaders about how to keep conversations going or include everyone in discussions, but we did touch base about creating some questions in advance (and many of these students were library aides who had already demonstrated great social skills and leadership skills in other areas throughout the year). Library Club This club was started by my middle school librarian predecessor, and I have to say, this one is hosted by students, who lead most of the activities, but I do more of the planning than with other student-led clubs. I don't have an adult library assistant at my middle school, but I have student library aides who help with check-out, check-in, and shelving each class period. Those library aides take turns hosting each monthly Library Club meeting. Library Club is open to any students who want to attend, and it meets about once a month before school for about 40 minutes. We close the library to before-school visitors on Library Club meeting days, and the club has more than 90 members this year, with about 70 regular attendees. Basically, it's a great opportunity to promote upcoming library events, to offer students a chance to share ideas and lead stations or other clubs, and to include students in a school activity when they might not take part in athletics or performing arts programs. The schedule usually runs something like this: Sign-in, pick up a giveaway (bookmarks, stickers, raffle tickets for prizes like pens or paperback books) A short social game (it could be as simple as Rock, Paper, Scissors) that mixes the group up to talk to different people Announcements about Library Club opportunities and events - with time for feedback and ideas Pair or small group discussion time about books or reading habits - again, something that gets them up and mixing and talking to different people A craft activity tied to books (we've done rainbow scratch-off book covers, ugly sweater books, decorate a duck, and more) Book checkout/return and reading or discussion time as they finish the craft I generally make the slides with the announcements, and the student hosts decide on the game, craft, giveaway, and discussion questions with my input based on what supplies are needed. The student hosts advance the slides and talk through the information and lead the activities. Chess Club I know how to play chess, but nobody is going to come to me for advice about how to play unless they're complete beginners. I had some students who wanted to start a chess club, and I have chess sets in the library, so we established that they could have chess club on Tuesday mornings in the library - even while other students were in the library doing other things. It was not a competition team and there was no agenda other than time to play chess matches (and they only had about 30 minutes). It started with a friend group and some other students showed up to play, too. The group leader eventually stopped coming and it fizzled out after a year, but it was very low-maintenance on my part, since providing the game sets and a space was really all they needed. Obviously, it's not a competitive preparatory experience, but again - that low-commitment opportunity has value for some students, too. Crochet Club In my first year in the middle school library, I tried to establish Thursday mornings as craft mornings, and I had a great volunteer who knew how to crochet and was willing to work with a small group of drop-in students to work on projects. We had some other crafts out from time to time, too, but we had a lot of interest in crochet, even if we didn't quite have enough time in a morning to get a beginner started from scratch and progressing. We also packed up some take-home crochet kits with QR codes leading to directions for the summer. In my second year, we still had some yarn and crochet hooks, and I put the bins out for our maker days. A small group of students started asking permission to take them out at lunch time, and eventually it grew into a club that met most days at lunch and once a week after school for 20 minutes. Many of these students asked to take some materials home over the weekend if they promised to return them, so we created some simple sign-out forms for that. I'm really proud of this club, because it meets students wherever they are and allows them to take complete ownership of their level of investment - whether they sit with other students who crochet, or work on one straight line, or complete multiple projects and want to spend time outside of school creating as much as possible. There are a million clubs I haven't run, but just you wait! What are some of your club success stories? Karaoke Lunch Parties are one of the simplest and most effective programming ideas I've had this year. And actually, credit belongs to a student, because I was trying to think of a new experience as part of our Schoolwide Reading Challenges (in the fall, we have a Crafts and Treats Party for reading challenge participants, and after winter break we have a Cookie Decorating Party for reading challenge participants). My student library aide loves singing, and suggested a karaoke day. I also love singing, and realized this would be an easy way to invite students in to the library on a regular basis, so karaoke lunch party was born. I already have a significant number of students who visit the library with passes during our three lunch periods. I bought a basic karaoke machine with two microphones, and, with student support, created a simple slideshow with links to karaoke music on YouTube. Karaoke is the kind of thing that grows - so while only the bravest volunteers will take the microphone the first time, others will join in if there are more opportunities. So I had some student leadership in charge of the machine at each lunch shift on karaoke days, who made sure to either keep singing themselves, or to pass the mic to volunteers, and before long, we had staff members coming in to join us. We have karaoke lunch parties about every other Friday. I did have concerns that it would disturb students who come to the library for quiet time during lunch, but since they have a majority of quiet(ish) days in the library, I felt like it was okay to have some exceptions and invite some other students to shine. Every time a student has a positive experience in the library, it feels like a win, so providing time and space for students to engage in different kinds of learning activities is always a goal for me. Last school year I started a Game Design Club in my middle school library. This year, I couldn't commit to a year-long before school club, even on an every-other-week basis, but I knew I still had students who were designing and creating their own games, and I wanted to be sure they had a forum to share them. I also enjoy game nights with my friends, and I thought the power of bringing people together to play games - just for fun - was a great idea to connect our community. Since it is always challenging to find time in our busy school calendar, I scheduled this event on a Saturday morning in January, from nine to noon. SchedulingMy original vision for the time was that for the first hour, people could come and learn how to play games. The second hour would be for practicing and demonstrations of original games, and the third hour would be for tournaments. However, since schedules are so busy, it ended up being a flexible drop-in time, so participants got to try whatever games were available for that time block. I had student leaders sign up to run games for an hour or 90 minutes or all three hours. I lined up a few adult volunteers for each of the three hours so I wouldn't be alone if I had a huge turnout, and I arranged for the robotics team to come with small test plane kits for the last hour. I set up signage for each time block to put out at each station area, so it was clear where each station leader could go as they arrived to lead their games. We had original student games, a D&D group (we have a thriving campus D&D club run by two colleagues), card games, strategy games, word games, and more. Some student leaders showed up and ran their station for an hour and then moved on to play other games for the next two hours. Unlike our Trivia Night in the fall, we did not require pre-registration for students to attend, so we didn't know how many people to expect. School families were welcome to attend, and it ended up being a very cold day, so we served hot cocoa. While the turnout was somewhat small (about 40 people total), most of the attendees stayed the whole time. I didn't schedule myself at a game station so I'd be available to deal with whatever popped up, but since the event was kind of small, I was able to rotate to different stations and play different kinds of games with students and their parents - it was really fun! What I LearnedNext time, I think I'd start the event at 10 and stop at noon - we didn't really need all three hours and it would give students a little more time to sleep in. We had far more people by 11:00 than we did right at 9:00.
It was smart to coordinate with student representatives from D&D Club and the Robotics Team liaison - those groups got to showcase their clubs a little, and they provided some variety at the event. I didn't intentionally prohibit screen-based games, but it ended up being kind of refreshing and more of a connecting event since the games were all face to face instead. I would do a lot more promotion directly to families well in advance next time. I promoted a lot to students in classes, and approached game station leaders directly to ask if they would help out and what station they'd like to manage. We had students running stations and their parents and younger siblings (3rd - 5th grade) came to play along with our middle school students. It was a really nice free family event with no prep or big demands - I think we would have had a lot of interest if there weren't so many other competing demands that it's hard for people to be aware of everything going on at school. When I ask people to register in advance, we tend to get lower turnouts, because people don't want to commit until the last minute. It's nicer for families to be able to drop in without signing up, but it was pretty stressful to have no idea who was coming. If we had had 100 people show up, it would have been overwhelming to the space and we would have had to spill into the hall, so some type of pre-registration might be needed if the event continues to grow. While I have been an advocate for STEAM instruction and Maker Mindsets for years, I have my middle school library colleague Jacqui Isser to thank for this particular model. Jacqui maintains a really gorgeous library newsletter she creates in Smore, and attentive student readers of the library newsletter will pay attention to upcoming Maker Days and check in with her to get passes to attend. I offer a lot of building and arts activities for students on a regular basis through passive programming stations, but my Maker Days offer a little something extra. Here's how I set it up: I schedule Maker Days about once a quarter, on Fridays. I would like to offer them more often, but our school calendar is really packed and it becomes challenging to find a time when there isn't an assembly or field trip or other conflict that would keep a lot of students from attending. I advertise upcoming Maker Days to my Library Club students first, with information at the club meeting and in their Club Google Classroom. Then I'll add signage in the library so that regular library visitors know it's coming. I print passes in advance, and students can pick up passes starting the Monday before the Maker Day (they tend to lose them if I give them out any sooner). Students are able to leave any class with teacher permission AND bring one friend from that same class. They need to have their class work complete to attend, and they can stay for 20 - 40 minutes (at the classroom teacher's discretion). I try to schedule Maker Days so they are near the end of a six-week grading cycle - that last day the testing and review is finished, but some students are needing to make up work to turn in, so the teacher isn't starting new content yet. This allows students to attend Maker Day without missing class content. Our school day has eight periods, so my passes say students can attend at any time between 2nd and 7th periods. That gives me all of 1st period to drag out all the materials, and all of 8th period to put it all away. I teach library lessons, but I have a flexible schedule, so I clear everything else on Maker Days so I can supervise, replenish materials, iron Perler bead projects, and so forth throughout the day. |
Jamie Wright
I've had the privilege of working with hundreds of students and families in IA, CT, NC, MO, TX, and Canada. I love being a teacher-librarian! Categories
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